2018-04-21 14:08:57

Missing critical hits

ARM sessions which were uploaded since the last week are showing wrong critical hits. I will have to reupload all sessions since that, but this will take some time. All new incoming sessions will show the right critical hits.

Best regards
2018-04-15 17:22:02

Removed Sessions

I had to remove about 300 aiDPS sessions, because they obviously didn't do enough damage to kill the boss.

I think this happens, because the aiDPS client can't log all damage in some situations. (Players are out of range or the player had a game lag)
I also activated the "damage done check" for aiDPS sessions, to prevent that this happens again and I raised the damage tolerance for the check.

Best regards
2018-04-13 10:07:24

Activated the job, which process the ARM files.

2018-04-12 21:09:40

We are back...

It took me a while but the maintenance is finally over.

Important things first:
If you want to keep your character profile after the server merges of gameforge, you have to make sure that you or someone else did upload at least one aiDPS session of your character. You will see a verified icon in your character profile.

All Sessions which were recorded with ARM while the website was offline, can still be uploaded.

Due to a great event of gameforge, I had to remove all sessions which were uploaded on 09.03.2018 (I didn't want to identify which session used the OP buff sorry)

Now lets talk about the changes.

Front-End changes:

  • New landing page with news
  • Filter function for the overview and instance pages
  • Changed some statistic charts
  • Overall character ranking for each instance added with the instance rank, class rank and server rank
  • Added a filter into the character search table
  • Adjusted the character profile page a bit
  • Added a small icon in the character profile (verified), which means that a character is verified by aiDPS
  • Completly changed the global statistic page
  • Removed all javascript CDN for better performance
  • Added a filter into the skill rotation

Back-End changes:

  • Fixed alot of upload bugs with ARM
  • Minion damage will be assigned to unknown damage
  • Added dynamic Session-Notes to ARM, which means when a character changes his name, the sesion notes will show the current name
  • Fixed the bug where the wind transformation skill "Lightning Strike/Electro Bolts" was assigned to cleric.
  • Added better (hopefully) error messages to both clients
  • Some performance fixes

What's next?

  • Mark every session with an official game version and add a filter for that
  • Add all unknown skills, buffs and other shi** to the database
  • Not sure about that, but probably add a user registration to maintain a character profile
  • Prepare for the 6.0 update

I appreciate every feedback and try to take that into new versions.

Best regards